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Update on the Living Article

Integrating Accessible Design into the
Educational Web Design Process

Jackie Gottlieb

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Note to Readers: This article is a continuation of an article that began in Meridian's Winter 2003 issue. If you are not already familiar with this project, you may want to review the previous installments before you begin reading this update.

Integrating accessible web design into the educational web design process is necessary as is ensuring the overall design is usable. Introduction and implementation of these concepts at the middle school level can help build tolerance of those that young people consider “different” from themselves and an understanding that everyone’s abilities vary. Though I agree with much of Alan Foley’s message, I see the need for more detail and clarification of web designers’ necessary knowledge and expectations.

Clarification of the distinctions between usability and accessibility need to first be addressed. Broadly, a web page is accessible when users of all abilities can equitably access the same information with no frustration. To make it simplistic, if all people can get to all the information on a web page, then it is accessible. Though the quick loading web page is most likely accessible because accessible web pages usually demand less computer resources (i.e. fewer images included and little to no animation), it is conducting a usability test of the web page that can ensure the loading time as well as can affect how easy it is to read, navigate, and the usefulness of the content. One can say that accessible is "doing"–interacting with the technology while usability is perceptual, cognitive and includes accessibility. A web page that is usable will be accessible, but an accessible web page is not necessarily usable. In order to help present the concept of accessibility, it may be easier for people to be open to the concept of Universal Design where there may be less of the stigma that accessibility means those with ‘handicaps’. Though the seven principles of Universal Design originally pertained to the physical environment, an analogy to technology can be made. The seven principles include useful design that is intuitive and simple, accommodates a wide range of abilities, perceptible information, and minimizes the possibility of user error (1997, The Center for Universal Design, NC State). Universal Design culminates these concepts of accessibility and usability.

When teaching about accessibility with respect to the coding requirements, it helps to present the history of HTML coding and web site building. The fact is that the ancestor code to HTML worked only on text browsers (such as Lynx); no images, no animation, etc. It was accessible. Those needing assistive devices could have the information translated with little to no difficulty because it was already in the simple format of TEXT. As technology quickly changed, the demand for more features increased. These demands led to the inclusion of images, animation, sounds, and the ability to layout a web page to look like printed materials. Today, we have more functionality than ever when creating web pages due to the further advances of HTML to DHTML, Cascading Style Sheets, Java, etc.

This leaves the web designer with a heavy burden to understand the capabilities of the technological tools and to be able to choose and utilize, or not choose, the best tools for any web site development project. The web designer needs to know which technologies may inhibit accessibility. This is especially difficult when technology is easy to access and is changing so quickly. A reality is that the majority of clients want their sites to be as visually appealing as possible.

Therefore, the challenge to the web designer is to not add the obstacles rather than to remove the obstacles. HTML coding is actually very accessible. But today’s HTML web editors, (wysiwyg editors – ‘what you see is what you get’) like Dreamweaver, make it too easy to add those obstacles back in. If HTML code is used as each tag is defined to be used, then you are on the road to an accessible web page.

Use of wysiwyg HTML editors has made it easy for people of varying technical abilities to create web pages. The ramification is a ‘web designer’ with little to no HTML coding knowledge or experience as well as little knowledge about the design process of web sites.

Although web designers may understand they are building a site for a specific audience, they may not comprehend the true vastness of their audience. We cannot always know all our audiences so therefore we must design for all abilities. Web designers usually do not consider themselves having any disabilities so they may be unable to build a site for all abilities. Therefore, the necessary skill to learn is “best practice;” to do the best they can and not to claim ignorance.

During a recent limited interview study conducted by Gottlieb and Magliocca (2003) to find out web designers’ perspectives on their skills, we learned that they often know less about accessible design than they claimed. Although most had a surface familiarity of what it means to create an accessible web page, they all had reasons why they didn’t feel they need more knowledge. It varied from “I don’t need to use it unless told to,” “I don’t see a particular audience/disability using this site,” to “I never think about it.”

...it’s much more likely people will create web pages without a broader context – without understanding anything about interactivity, about screen layout, about information design. What has happened is that the interface has surfaced a very small fraction of the learning support—the education –at the expense of broader thinking and learning.” (2001 Johnson-Eilola ) From our analysis, we determined that the web designers we interviewed fit this observation made by Johnson-Eilola. The audience we interviewed felt like they already “know enough” about web usability [and accessibility]; however, there is some lack of knowledge in [these] concepts... (Gottlieb & Magliocca, 2003)

There is no easy quick fix, but we can take actions to ensure the future is different by including Universal (accessible) Design into the middle schools. Creating accessible web sites for all abilities can become commonplace if we instill soft skills such as tolerance and the awareness of different environment effects as well as provide a model to follow. Models can provide a kind of template and guidance to the production process.

The ADDIE (Analysis --> Design --> Development --> Implementation --> Evaluation) model is one that may provide that guidance. Exomedia provides a visual representation available at http://www.exomedia.ca/elearning/addie_model.cfm

During analysis, the designer develops a clear understanding of the "gaps" between the desired outcomes or behaviors, and the audience’s existing knowledge and skills. The design phase documents specific learning objectives, assessment instruments, exercises, and content. The actual creation of learning materials is completed in the development phase. During implementation, these materials are delivered or distributed to the student group. After delivery, the effectiveness of the training materials is evaluated. (Kruse, 2002)

About the Author

Jackie Gottlieb is a Masters student in Training and Development at North Carolina State University while working as Web Content Developer for the Virtual Advising Center. Her research interest is in technology-focused adult training materials specific to the skills necessary to educate utilizing technology including teacher technology fluency. Jackie's interest in developing educational materials also entails the assurance of its accessibility, usability, and quality information design.
Email
gottlieb@gw.fis.ncsu.edu

References

Gottlieb, J. & Magliocca, C. (2003). Information Design Plan: Stimulated recall interview scenario. Unpublished manuscript, North Carolina State University.

Kruse, K. (2002). Introduction to Instructional Design and the ADDIE Model. Retrieved January 23, 2004, E-Learning Guru: http://www.e-learningguru.com/articles/art2_1.htm

The Center for Universal Design. (1997). What is Universal Design?. Retrieved Feb. 2004, from The Center for Universal Design: http://www.design.ncsu.edu/cud/univ_design/princ_overview.htm

 

 


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Meridian: A Middle School Computer Technologies Journal
a service of NC State University, Raleigh, NC
Volume 8, Issue 1, Winter 2005
ISSN 1097 9778
URL: http://www.ncsu.edu/meridian/win2004/living/
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